2 Days 2 Vegas Interview and screens
The attention to detail is absolutely remarkable. “Wait till you see Vegas,” Loo said excitedly. When we asked about the constant construction in Vegas, and how it would change the city in real life versus the city in game, Loo revealed that he had been to Vegas several times and as recently as last month to look over the new construction projects which would have to become game assets for them.
“You know the Stardust?” he asked us. “They’re taking it down, so that’s an asset we had that we won’t be able to use.”
With so much attention to detail, we asked what they thought of Blu-Ray as a distribution media. He responded, “Blu-Ray solves a lot of our problems [with fitting everything on disk].” The assets, he explained don’t come cheaply.
Be looking for this game to be a sleeper hit sometime in 2008. It looks absolutely fantastic, and if the gameplay receives the same attention that in-game detail has, it will be nothing short of a system seller.
**Edwin Loo assured us that all the screenshots that he provided are completely in game and not pre-rendered.
Full Interview
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