Media Create Hardware Sales: 2007 March 19th - 25th March
DSL - 130,549
Wii - 75,571
PSP - 41,546
PS3 - 20,459
PS2 - 16,961
Xbox360 - 3,492
GBM - 765
GBASP - 607
GC - 270
DS - 135
GBA - 22
DSL - 130,549
Wii - 75,571
PSP - 41,546
PS3 - 20,459
PS2 - 16,961
Xbox360 - 3,492
GBM - 765
GBASP - 607
GC - 270
DS - 135
GBA - 22
Posted by sR.Ydahs at 7:16 PM
Category: Sales 0 comments
01. (PS2, Koei) Musou Orochi - 406,247 / NEW
02. (NDS, Nintendo) Yoshi's Island DS - 100,812 / 535,770
03. (NDS, Bandai-Namco) Dragon Ball Z: Harukanaru Goku Legend - 65,203 / NEW
04. (NDS, Bandai-Namco) Word Puzzle Mojipittan DS - 64,005 / 135,706
05. (PSP, Capcom) Monster Hunter Portable 2nd - 51,952 / 1,052,550
06. (WII, Nintendo) Wii Sports - 46,362 / 1,250,596
07. (NDS, Banpresto) Crayon Shin-chan DS: Arashi wo Sakebunutte Crayon Daisakusen! - 38,413 / NEW
08. (NDS, Level 5) Prof. Layton and the Mysterious Village - 37,912 / 335,300
09. (WII, Nintendo) Wii Play - 37,289 / 1,070,334
10. (NDS, Nintendo) New Super Mario Bros. - 25,184 / 4,257,646
11. (NDS, Square-Enix) Dragon Quest Monsters Joker
12. (NDS, Nintendo) More Brain Age
13. (NDS, Nintendo) Animal Crossing Wild World
14. (NDS, Nintendo) Mario Kart DS
15. (NDS, Banpresto) Super Robot Wars W
16. (PS2, Sony) Rogue Galaxy: Director's Cut
17. (NDS, Nintendo) Common Knowledge Training
18. (NDS, Square-Enix) Front Mission 1st
19. (360, From Software) Armored Core 4
20. (NDS, Nintendo) English Training
21. (NDS, Nintendo) Brain Age
22. (PS3, Bandai-Namco) Gundam Musou
23. (NDS, Pokemon) Pokémon Diamond
24. (NDS, Marvelous Interactive) Magister Negi Magi
25. (WII, Nintendo) Wario Ware Smooth Moves
26. (NDS, Bandai-Namco) Iron Left Brain: Mistake Museum 2
27. (NDS, Pokemon) Pokémon Pearl
28. (NDS, Marvelous Interactive) Harvest Moon: The Island I Grew Up On
29. (NDS, Sega) Doraemon's New Magic World Adventure DS
30. (NDS, Sega) Love+Berry
31. (NDS, Konami) Survival Kids: Lost in Blue 2
32. (PS2, Hackberry) Pachinko Hana-oh: Misora Hibari
33. (NDS, Nintendo) Picross DS
34. (PS2, EA) The Godfather
35. (PS2, Spike) Kenka Bancho 2: Full Throttle
36. (NDS, Spike) IQ Supply
37. (NDS, Sega) Puyo-Puyo!
38. (NDS, IE Institute) Kanji Brain Test 2M
39. (NDS, Rocket Co.) Kanji Test
40. (PS2, Taito) Rozen Maiden: Gebetgarden
41. (NDS, Nintendo) Wario: Master of Disguise
42. (NDS, Nintendo) 1000 Recipes
43. (WII, Nintendo) Fire Emblem: Goddess of the Dawn
44. (NDS, Nintendo) Kirby Squeek Squad
45. (NDS, Hudson) Bomberman Story DS
46. (NDS, Konami) Tokimeki Memorial: Girl's Side 1st Love
47. (NDS, Square-Enix) Seiken Densetsu: Heroes of Mana
48. (NDS, Nintendo) Hotel Dusk: Room 215
49. (PSP, Sega) Puyo-Puyo!
50. (NDS, Konami) Yu-Gi-Oh! Duel Monsters: World Championship 2007
Posted by sR.Ydahs at 7:15 PM
Category: Sales 0 comments
NDS - 121,630
Wii - 67,070
PSP - 43,769
PS3 - 21,635
PS2 - 13,321
360 - 2,910
GBA - 1,293
NGC - 367
Posted by sR.Ydahs at 7:07 PM
Category: Sales 0 comments
Tons of Artwork can be found over at VideogamerX
Posted by sR.Ydahs at 6:49 PM
Category: Xbox 360 0 comments
These screens look great. The graphics aren't plain, but instead show a lot of detail. The game is also online and will also feature offline multiplayer. An official announcement is said to be made at the beginning of April.
From Portuguese magazine, Maxi Comforted
Posted by sR.Ydahs at 6:40 PM
Category: Wii 0 comments
Posted by sR.Ydahs at 6:08 PM
Category: Xbox 360 0 comments
That being true, Armageddon is fundamentally changed on Wii because of the remote-enhanced control scheme and it is, at the very least, worth exploring. Now that we've had some time with it, we're our skepticism about the product has melted away. A new gesture-based system replaces D-Pad/analog stick and button presses altogether. Maneuvers are now done by holding the B-trigger, quickly making a gesture, and then releasing. Simple. And you know what? It actually works. Midway has kept the gestures easy so that anybody can pick them up - accessibility was a primary goal for the developer, which ultimately wants even novice players to pull off fatalities. So, to throw a fireball, you might merely hold B-trigger, and make a motion from the right to the left and back again. Or, a swiping motion up and then down again. Or an underhanded half-circle. Or an over-handed half-circle. And it's really not much more complicated than that.
We found the system to be surprisingly quick and responsive. Had it been slow or lagging in any way, it wouldn't have sufficed, since you need speed for a fighter like Armageddon. We watched Ed Boon pull off maneuver after maneuver with unrehearsed ease and most of the time we could, too, although we couldn't always duplicate the experience in our limited play time - every so often a gesture would go ignored, which we chock up to the fact that our timing wasn't quite right.
From a technical standpoint, Armageddon looks very much like the other builds, but it does support both 480p and 16:9 widescreen mode on Wii and it never, ever drops from a smooth 60 frames per second. The title also boasts impressive lighting and particle effects, which cover the screen in explosions and blood at any given moment. Fighters animate quickly and fluidly and textures are overall clean. There is a strong sense of polish about the fighter, even during four-player Motor Kombat, which never hiccups.
We've included an official Mortal Kombat Armageddon Wii tutorial trailer in our videos section below. We've also grabbed six additional 480p / 16:9 movies to complement the official one. On top of that, check our images section for a half dozen new screenshots.
Full previewPosted by sR.Ydahs at 5:58 PM
Category: Wii 0 comments
Wii
Super Paper Mario: 8, 9, 9 [Game of the Month]
Cooking Mama: Cook Off: 7, 8, 7.5
Medal of Honor: Vanguard: 4, 4, 6
Playstation 3
The Elder Scrolls IV: Oblivion: 9.5, 8.5, 9
Xbox 360
Earth Defense Force 2017: 8, 7, 7.5
Ghost Recon: Advanced Warfighter 2: 8.5, 8, 7.5
Nintendo DS
Final Fantasy Fables: Chocobo Tales: 6, 6.5, 6.5
Wario: Master of Disguise: 4, 5, 5
Custom Robo Arena: 7.5, 8, 8
Lost in Blue: 5, 5.5, 4.5
Some of you might be wondering why Oblivion didn't get Game of the Month:
Well, the PS3's Oblivion is essentially the same game as the one that came out last year on 360. It's still great, but we don't want the same already-honored game to nab another GOTM award when new games like Super Paper Mario deserve the love.
From Neogaf
Posted by sR.Ydahs at 5:52 PM
Category: General News 0 comments
Posted by sR.Ydahs at 6:44 PM
Category: DS, Playstation 3, PSP, Wii, Xbox 360 0 comments
Being developed by Bizarre Creations and published by EA, Boom Boom Rocket is set for a Spring release and will be available as a Xbox Live Arcade game.
Link
Posted by sR.Ydahs at 11:18 PM
Category: Xbox 360 0 comments
I'm assuming that these screens are from the PS2 version, but I could be wrong.
More at The Magic Box
Posted by sR.Ydahs at 11:12 PM
Category: Playstation 3, Wii 0 comments
Capcom recently announced that their franchise, Devil May Cry 4, is no longer a PS3 exclusive. They've announced that it will also be headed to the 360. This is what Capcom had to say:
Posted by sR.Ydahs at 3:27 AM
Category: Playstation 3, Xbox 360 0 comments
Medal of Honor Vanguard was clearly designed for PlayStation 2 and upgraded for Wii. Games developed in this manner have a tendency to show barely-tweaked visuals and tacked on controls, but Vanguard looks notably sharper and plays significantly better on Nintendo's system. I've scored it lower than our sister site, though, because Wii is simply capable of so much more. Vanguard arrives on PS2 at the end of its life cycle, but it comes to Wii at the beginning and it barely scratches the surface of what's really possible.
Even with that being true, Vanguard is fun and pretty wartime first-person shooter on Nintendo's Wii and If you played Call of Duty 3 and want something more atmospheric, this is your game. Its overall presentation is much better and the resulting experience much more engaging. Plus, it's got a decent four-player compatible multiplayer mode, which CoD lacked completely.
But Vanguard's controls, while adequate, are looser than Activision's shooter, which is a disappointment. The developer has almost made up for the less desirable responsiveness with a host of control intricacies, from an analog lean in sights mode to a quick 180 turn and a sprint option and they're all welcomed additions. And yet, none of them mask that basic control shortcoming entirely.
If you can live with it, and I suspect many can, you will undoubtedly find Vanguard to be an entertaining and intense first-person shooter. For me, this is just the beginning of better games to come. I don't want to choose between tight controls or good graphics. I expect them both.
Score: 7.0
Full Review
Posted by sR.Ydahs at 3:20 AM
Category: Wii 0 comments
From IGN
Posted by sR.Ydahs at 2:09 AM
Category: PC, Playstation 3, Xbox 360 0 comments
DSL - 121,471
Wii - 67,070
PSP - 43,769
PS3 - 21,635
PS2 - 13,321
Xbox360 - 2,910
GBM - 727
GBASP - 557
GC - 367
DS - 159
GBA - 9
Posted by sR.Ydahs at 5:17 PM
01. (NDS, Nintendo) Yoshi's Island DS - 131,843 / 434,958
02. (NDS, Bandai-Namco) Word Puzzle Mojipittan DS - 71,701 / NEW
03. (PSP, Capcom) Monster Hunter Portable 2nd - 64,368 / 1,000,599
04. (WII, Nintendo) Wii Sports - 38,560 / 1,204,234
05. (PS2, Koei) Kin-iro no Corda 2 - 34,585 / NEW
06. (NDS, Level 5) Prof. Layton and the Mysterious Village - 31,371 / 297,388
07. (WII, Nintendo) Wii Play - 30,416 / 1,033,044
08. (NDS, Konami) Tokimeki Memorial: Girl's Side 1st Love - 29,033 / NEW
09. (NDS, Banpresto) Super Robot Wars W - 25,139 / 200,759
10. (NDS, Square-Enix) Dragon Quest Monsters Joker - 22,462 / 1,250,726
11. (NDS, Nintendo) More Brain Age
12. (NDS, Nintendo) New Super Mario Bros.
13. (NDS, EA) SimCity DS
14. (PS3, Bandai-Namco) Gundam Musou
15. (NDS, Nintendo) Animal Crossing Wild World
16. (NDS, Konami) Yu-Gi-Oh! Duel Monsters: World Championship 2007
17. (PS2, Spike) Kenka Bancho 2: Full Throttle
18. (NDS, Nintendo) Mario Kart DS
19. (NDS, Nintendo) Common Knowledge Training
20. (NDS, Nintendo) English Training
21. (NDS, Nintendo) Brain Age
22. (WII, Sega) Sonic and the Secret Rings
23. (NDS, Konami) Survival Kids: Lost in Blue 2
24. (NDS, Bandai-Namco) Iron Left Brain: Mistake Museum 2
25. (NDS, Nintendo) Picross DS
26. (NDS, Pokemon) Pokémon Diamond
27. (NDS, EA) Theme Park DS
28. (NDS, Marvelous Interactive) Harvest Moon: The Island I Grew Up On
29. (WII, Nintendo) Wario Ware Smooth Moves
30. (NDS, Sega) Doraemon's New Magic World Adventure DS
31. (NDS, Square-Enix) Seiken Densetsu: Heroes of Mana
32. (NDS, Nintendo) Hotel Dusk: Room 215
33. (NDS, Pokemon) Pokémon Pearl
34. (NDS, Nintendo) 1000 Recipes
35. (WII, Nintendo) Fire Emblem: Goddess of the Dawn
36. (NDS, Spike) IQ Supply
37. (NDS, Rocket Co.) Kanji Test
38. (NDS, Sega) Puyo-Puyo!
39. (NDS, IE Institute) Kanji Brain Test 2M
40. (PS2, Capcom) History's Strongest Disciple Kenichi: Fight the 8 Fists of Ragnarok!
41. (WII, Koei) G1 Jockey Wii
42. (NDS, Konami) Konami Arcade Collection
43. (NDS, Nintendo) Wario: Master of Disguise
44. (NDS, Nintendo) Cooking Navi
45. (NDS, Nintendo) Tetris DS
46. (NDS, Sega) Love+Berry
47. (NDS, Spike) Spinning Princess: Sparkling Figure * Ice Angel
48. (WII, Nintendo) The Legend of Zelda: Twilight Princess
49. (NDS, Bandai-Namco) Heisei Board of Education DS
50. (NDS, Nintendo) Kirby Squeek Squad
Posted by sR.Ydahs at 5:16 PM
Category: Sales 0 comments
Posted by sR.Ydahs at 5:08 PM
Category: Wii 0 comments
Looks pretty decent.
More over at 1UP
Posted by sR.Ydahs at 4:58 PM
Category: Wii 0 comments
The DS sure has come a long way.
From Gamefront
Posted by sR.Ydahs at 4:45 PM
Category: DS 0 comments
Game looks like a Megman/Metroid hybrid. Wonder how it'll turn out.
From GoNintendo
Posted by sR.Ydahs at 1:38 PM
Category: DS 0 comments
Posted by sR.Ydahs at 10:25 PM
Category: Xbox 360 0 comments
During combat, which is the backbone of the game since it's very action-oriented, gamers are auto-locked onto enemies and can toggle between them. Blocks are performed with the Z button and attacks are assigned to gestures on the Wii remote. A horizontal swing will inflict a light attack and a vertical swing will deal out a heavy attack. It's very simple stuff, but it seems to function just fine. Combos can be linked together with a forward stabbing motion of the Wii remote. The characters always carry their swords, but they can use other weapons too, which are assigned to the D-Pad. Knives, grenades, and a gun comprise a few of the items available throughout the adventure.
Combat is complemented by what Disney calls an ole system -- the means for players to side-step oncoming attacks and instead throw enemies with a shake of the nunchuk. This move is particularly useful for battles set atop high locations, as foes can be tossed over edges with the greatest of ease.
The title is one or two-player compatible and gamers can jump in or out at any time, from what we can tell.
Posted by sR.Ydahs at 10:20 PM
Category: Wii 0 comments
Posted by sR.Ydahs at 10:16 PM
Category: DS 0 comments
Posted by sR.Ydahs at 7:52 PM
Category: Playstation 3 0 comments
Posted by sR.Ydahs at 7:45 PM
Category: Wii 0 comments